Electronic Arts Inc. (EA)
Congress trading in EA
8 members of Congress have disclosed trading EA — 9 purchases and 5 sales worth an estimated $161,000. Most recent disclosure: May 15, 2026.
See who in Congress traded EA →About Electronic Arts Inc.
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global football and American football franchises, such as EA SPORTS College Football and EA SPORTS Madden NFL, as well as based on its IP comprising The Sims, Apex Legends, and Battlefield. The company markets and sells its games and services through digital distribution and retail channels; and directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
EA Key Statistics
EA in plain English
- P/E ratio (58.5) — how many dollars you pay for each $1 of EA's yearly profit. That's high, so the market expects strong growth (and you're paying up for it).
- ROE (13.49%) — how efficiently the company turns shareholders' money into profit. This is a middling level.
- Profit margin (11.78%) — of every $1 in sales, this is what's left as profit after all costs.
- Dividend yield (0.37%) — the cash payout you'd earn per year as a % of the share price, on top of any price gains.
Compare EA with peers
Data last refreshed from public sources. Figures may be delayed. Not investment advice.